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Save an image from google maps for mac
Save an image from google maps for mac









  1. #Save an image from google maps for mac install
  2. #Save an image from google maps for mac update
  3. #Save an image from google maps for mac code

Make sure you have hardware acceleration enabled in the advanced section of the chrome settings.Ĭhrome is showing a warning about an unsupported feature.Make sure chrome was completely stopped before starting the custom shortcut.

#Save an image from google maps for mac update

Update to the latest version of this add-on, then make sure you remove the -use-angle=gl option from the chrome shortcut. This was a common issue with versions of this add-on prior to v0.2.0. If it is not enough, you can try to change your region to United States because when you are localized in some other area, Google might chose to turn 3D off for some (political?) reason. Also, check that you enabled the Globe mode (an extra button on the right-hand side once you are in satellite mode). Try appending ?force=webgl at the end of the google maps URL.

save an image from google maps for mac

To get the proper zip, go to the release page. I know it's tempting, but I cannot hide it, it's a GitHub feature.

#Save an image from google maps for mac install

Blender does not want to install the add-onĭo NOT use the green "Clone or download" button of GitHub. If not set to -1 or 0 (meaning no limit), there will be missing blocks in the imported scene, but it'll be quicker (good for testing pipelines, mostly). The add-on can limit the number of imported blocks to prevent Blender from freezing too long. You can still import existing captures on linux, though. Unfortunately, the inject into process functionality of RenderDoc is not supported on linux. To check your installation, you can try importing sample captures from MapsModelsImporter-samples.

save an image from google maps for mac

As of now, use RenderDoc v1.13 ( not something else) and the last version of Blender. In the release notes of each version the recommended/required versions of RenderDoc and Blender are specified. Most importantly, use the last version of this add-on. Useful information can be found in the comment of the video, as well as on the support thread on blenderartists. Start terminal (Win+R, "cmd") and run (adapt the second line to the location of your Chrome installation):Ĭ:\Windows\System32\cmd.exe /c "SET RENDERDOC_HOOK_EGL=0 & START "" ^"C:\Program Files (x86)\Google\Chrome\Application\chrome.exe^" -disable-gpu-sandbox -gpu-startup-dialog" Start RenderDoc, and File > Inject into process You can follow instruction from the walkthrough video: Alternatively, check out the following steps:

save an image from google maps for mac

!\ Do not use the "Download as zip" button of GitHub, make sure you use a release zip instead. In Blender 2.83, go to Edit > Preferences, Add-on, Install, then browse to the zip file.

#Save an image from google maps for mac code

The blender directory contains the source code of the Blender add-on importing captures recorded with RenderDoc:ĭownload a release or make a zip of blender/MapsModelsImporter/. This is a proof of concept containing only a Blender add-on for importing 3D models from Google Maps. Maps Models Importer is a set of tools for importing 3D models from wide maps in 3D content softwares. News And since Aug 29, 2020, Mapy CZ as well! Maps Models Importer News As of Aug 23, 2020, Google Earth web is now supported on top of Google Maps! If this helps you save time or money for your job, please consider supporting the work involved in here )











Save an image from google maps for mac